AI Insights · Timothy · June 2023
Top 5 Snake Games Performance in Norway Q2 2023
Discover the performance of the top 5 snake games on a unified platform in Norway during Q2 2023, including trends in downloads, revenue, and active users.
During the second quarter of 2023, the top 5 snake games in Norway showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Snake.io - Fun Online Snake by Kooapps saw fluctuations in its weekly revenue, peaking at around $147 in early May and then gradually declining to $78 by the end of June. Weekly downloads also experienced a downward trend from 2.6K in early April to around 1.4K by the end of the quarter. Active users started at approximately 14.8K and dipped to around 13K by the last week of June.
Snake Run Race・3D Running Game from Freeplay LLC had modest revenue, peaking at $52 in early June before dropping to $2 by the end of the month. Downloads decreased significantly from 1.9K in early April to about 592 in late June. Active users also saw a decline from 4.6K in mid-May to around 2.9K by the end of the quarter.
SSSnaker by HABBY showed a significant drop in revenue from $3.9K in early April to $1.1K by late May, before recovering to $2.9K by the end of June. Downloads saw a steep decline from 2.9K in late March to around 335 by the end of June. Active users, however, showed a positive trend, increasing from around 5.4K in late March to about 6.5K by the end of June.
Tangled Snakes by Popcore GmbH had relatively low but steady revenue, peaking at $66 in late May and $60 in the last week of June. Downloads increased from 14 in early April to 1.1K by the end of June. Active users also grew significantly, starting at 51 in early April and reaching approximately 2.9K by the end of the quarter.
slither.io by Lowtech Studios LLC had minimal revenue throughout the quarter, with occasional peaks of $6 in early May. Downloads fluctuated, starting at 479 in late March and rising to 592 by the end of June. Active users remained relatively stable, starting at 4.8K in late March and ending at 4.8K in the last week of June.
For more detailed insights and data, visit Sensor Tower.